Arena of Amnesty – A PvP Trial by Combat

March 7, 2026 12:30 pm
ET
(2.5 - 3.5 hours)

About the Game

Session Length: 2.5 -
3.5 hours

“Welcome Adventurer, to the ‘Arena of Amnesty‘, where justice is a true trial by combat and your sentence is paid with blood!”

Thank you so much for your interest in our One-Shot event at Voodoo Brewing in Virginia Beach! Doors open at noon and the game starts at 12:30pm. This game includes:

  • 10% off bar tab for all participants!
  • An easy-to-follow D&D rules cheat sheet so you never get lost during the game
  • Ready to use miniatures and dice so you don’t need to bring anything except your imagination!

*If you would like a Pre-built character instead of making your own just let me know!*

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In this One-Shot, you will be able to create a level 10 character either of your own choosing or if you would like a Pre-built character instead of making your own just let me know. Be mindful of your character builds as armor, weapons, items, and spell components will not be permitted (ones that have a significant value but basic components like a leaf, sand, water, ash, etc are allowed).

There will be two main combat scenarios:

  1. Group trial by single combatant: the party will have to work together to take down one seriously deadly monstrosity. Teamwork will be necessary as alliances and enemies will be forged in the second trial, so it is essential and strategic to survive together.
  2. Final judgment: those left standing will fight until one remains, the victor will gain amnesty for their very real or alleged crimes, their debts wiped clean, and even a portion of the winnings for the evening! The better you perform the richer you could be, but there is always a risk to any reward!

* Players whose characters fall during the trials, will be able to immediately pick from a variety of monsters or resident champions to fight as in the second trial. One player will reign victorious, but everyone will be able to participate through to the end of the one-shot!*

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A few things to note please when considering to be a player at this table:

  • Fun and unforgettable memories are consistently my goals as your Game Master! This is meant to be a safe place and time for laughter and creativity as we all explore this story together!
  • Players may bring any personal TTRPG accessories such as dice, pen/paper, laptop/tablet but it is not necessary to bring anything along to participate, all items necessary to play will be provided if you do not have it with you.
  • This is a home-brew setting I have been working on for years and it is always growing from collaboration and inspiration, so let’s roll the dice and adventure into the next chapter together!

Humbly and respectfully,

– Charlie

Please note: RGM does not provide refunds nor do we allow transfers for one shot events.

About the Game Master

Smoke chokes the air as another raging fistful of fire is hurled in your direction. Your natural and dexterous instinct to dive allows you to avoid most of the flames. As you steady yourself, moving at half your usual pace, you now lock eyes with the villainous wizard. You see the kings blood still dripping from his wicked smile, and in the shadow of your swords blade you see fear consume his confidence as he realizes you have him beat;

Tell me friend, How Do You Want To Do This?

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Welcome Adventurer!

As your humble Game Master it is my honor and privilege to welcome you and guide you through the various exciting worlds we will be visiting from week to week! Everyone is welcome to have a seat for the journey so long as you work as a team and respect each others space. The most important objectives to remember while traveling are to have fun, laugh, and embrace the “Rule of Cool!”

So hold on to your dice and get ready to dive in!