Tyranny of Dragons

Next Session: October 14, 2023 5:30 pm

About the Game

Session Length: 2.5 -
3 hours

For years, the evil Cult of the Dragon has devoted itself to creating undead dragons in a vain attempt to fulfill an ancient prophecy. However, the cultists were misguided. They misunderstood. But now, under new leadership, the cult believes that the prophecy does not speak of undead dragons, but of a dragon empire that’s been extinct for 25,000 years. Tiamat, the queen of evil dragons, has languished in the Nine Hells for millennia.

The situation is dire. However, the Sword Coast is far from defenseless. Powerful factions are ready to rise up and put an end to the tyranny of dragons. Adventurers throughout the Realms must join forces to face Tiamat, destroy the Cult of the Dragon, and prevent the rise of a new dragon empire. The Harpers have since shared their intelligence with the remaining factions. To combat the Cult of the Dragon, Lord Dagult Neverember of Neverwinter proposes that adventurers representing each of the five factions be sent north to investigate—and to report back with haste.


About the Game Master

Dm of about 20 years of experience who enjoys using home brew more then the rules as written. One of my favorite campaigns is always going to be Storm King’s Thunder. I might add more here if i can think of it, though if you want to bribe me at a game bring black licorice….

I am working to expand the games I offer and am studying various game systems to offer