Ruins of the Rupturing

March 5, 2026 7:00 pm
ET
(2.5 - 3 hours)

About the Game

Session Length: 2.5 -
3 hours

Deep in the heart of the Shattered Empire, past the twisted branches of the Elmheart Forest, nestled at the foot of the sky scraping Thunderbore Mountains, lies the ruins of the once great capital city of Novalice. Before this city towered in the center of burgeoning empire, now the great parapets and castle of this city lie in desolation after a cataclysmic event that violently returned magic to the world, leading this and many other places in the word to be torn asunder.  

 

While a tragedy for many, this cursed place has become a gold mine for treasure hunters in the last decade, at least for those willing to brave the torrents of magic and monstrosities roaming the city. Your adventuring party has received a map and good intelligence suggesting the Historum Arcanus, once a museum of relics from the old world, may hold an artifact of great magical potential. Anyone willing to enter such a ruin and find this magical artifact will be richly rewarded indeed, provided they survive. 

 

Those willing to delve ruins in search of lost magic, here are some things to know about this session:

  • Pregenerated characters to choose from will be provided, so you dont have to make any characters
  • Miniatures to use for your Player Characters
  • Dice to roll the night away (bring your own special number rocks if you desire)

 

Please note: RGM does not provide refunds nor do we allow transfers for one shot events.

About the Game Master

Hey yall – Im Zach A, better known as the Goofin GM, a story teller who enjoys building worlds with his players and weaving sagas and memories that players will retell far after the session is done.

I am a strong proponent of everyone having their time to shine while on their grand adventure with new and old companions. For this reason I not only enjoy making worlds for players, but more so working with players to build a backstory and goal that can be woven into the story, allowing players to explore their character in a fantastical world while allowing other players to be a part of these grand moments. If it is either having your changeling being chased across a city floating in space evading assassins from a past you are running from or your a half-orc raised by halflings wishing to try every meat and flora in the world to make the greatest dishes, your story will have a place here and i will personally love to be a part of telling it with you.

When it comes to how I DM, these are some key points:

Noob-Friendly: I have quite a bit of experience working with new players and always encourage anyone wanting to try this great game to come out and roll them dice.

Improv Good: I believe the best moments are when creativity and imagination combine, so I encourage creative thinking and problem solving.

World Building: I am a firm supporter of homebrew worlds, and love to share them with players who can engage it at their pace, whether they just wanna roll dice or want to be deeply involved in the lore.

I aim for each session to be fun, character driven, and full of memorable moments, be it of hilarity, thrilling, or dramatic. My hope is to have each player feel that they enjoyed their time and are ready for the next round.