Learn D&D at Bubbas 33: The Troubles of Castle Winguard

August 16, 2026 12:00 pm
ET
(3.5 - 4 hours)

About the Game

Session Length: 3.5 -
4 hours

Castle Winguard has been beset by a winged terror. Its new lord seeks a lost treasure he believes can defeat the foe. Can the party rescue the town from its troubles? Will the party brave dungeons… or dragons?

This learn-to-play game include, dice, pre-generated characters, and everything else you need to play!

Doors open at 11:30 PM and game will start at 12 PM sharp.

Location: Bubba 33, Portsmouth Blvd
Time: 12 PM, August 19

For participants there will be drink specials all day for $5: long island, pints of Sam Adams Boston Lager, 10 oz margaritas, and Jack Daniels! You will also qualify for 10% off your bill!

Please note: RGM does not provide refunds nor do we allow transfers for one shot events.

Parental Responsibility Notice

Parents/Guardians must be present at the end of the game to pick up their child. Each game has a 30-minute ending window, meaning it may conclude at any time within that range. RGM and the venue are not responsible or liable for any child left unattended due to late pickup.

If you anticipate being late, it is your responsibility to contact the Game Master in advance and request that they remain with your child. Please note, it is at the Game Master’s discretion whether they choose to wait.

About the Game Master

I have been GMing and playing D&D for around 18 years and have worked with both new and experienced players. To this day there are few things I enjoy more.

I believe a GMs role is to help characters tell their story. Because of that, I like learning from character interactions and creating opportunities where characters can shine.

In home-brew, I tend for an “amusement park” style of world building where players roam a sandbox and interact with various “attractions” (story arcs) they show interest in. I often use folksy themes, however I have a strong preference for horror imagery which creeps in now and again. I have extensive experience with improvisation and I like to bring that to bear in my games. I’m also an avid Zelda nut and incorporate puzzles where I can, but will adjust depending on party interest and response.

My main goal is to ensure everyone is comfortable and having fun. I hope I can be your GM someday soon!