Echoes of the Fading Weave
Next Session: March 24, 2026 6:00 pm
ET
(2.5 - 3 hours)
About the Game
Session Length: 2.5 -
3 hours
In this homebrew high fantasy campaign, adventure awaits at Ginro’s Guild for the Gallant, a rising adventurer’s guild offering gold and glory for those brave enough to take it. Rescue missions, rare relics, dangerous expeditions. The work is steady, but you’re not the only one looking to make a name for yourselves. A rival party is never far behind, eager to claim the credit.
But beneath the routine heroics, something far more troubling unfolds.
Across the realm, in places of power: fey touched forests, smoldering volcanos, blistering deserts, or caverns made of crystal, something is amiss. The magic of those places is suddenly withering, and many believe foul play is at hand.
About the Game Master
You enter the cavern, and immediately your senses are assaulted with the feeling of hot air and the smell of sulfur. Through the glow of the lava pits, you see mountains of gold and treasures. As you step forward into this seemingly endless treasure hoard, you hear the slow steady beat of large wings, getting closer with every beat. Then, you see it. A mountain of red scales with glowing magma like eyes. The dragon roars, its voice echoing through the cavern, “Who DARES enter my lair?!?”
Roll for initiative.
I’ve been playing/GMing Dungeons and Dragons for about 15 years now. My goal is to create fun adventures that my players will remember in the years to come just like my past game masters have done for me. I’ve worked with and taught many new players and love watching them get just as excited about the game as I do. My favorite part of being a game master is watching my players come up with absurd ways to solve problems. Especially when that problem is opening the unlocked door that does not appear to have any traps. If you’re looking for some fun and challenging adventures with some interesting villains, look no further.

