D&D 5e: The Tide Rises, The Tide Falls

October 25, 2025 3:30 pm
ET
(3 - 3.5 hours)

About the Game

Session Length: 3 -
3.5 hours

Something dark haunts the shores of Port Song, creeping along alleyways, slipping between the cracks in the cobblestones, blanketing the people of this town like algae. Simply put, the vibes of this once friendly fishing village are terribly off. With fewer and fewer catches coming in, more and more townspeople are looking for something to blame. Their faith, and their sanity, waivers. It doesn’t help that rumors of kidnapping have spread like wildfire, with witness accounts citing horrors beyond those that could possibly exist as the cause. Will your party be able to restore order to the town? Or will you find yourself at the mercy of the creatures that lurk in the shadows and fog, just off-shore?

Dungeons and Dragons 5e standard rules apply. Homebrew requests or alternate rules up to GM discretion. Rogue Game Masters does not provide refunds or transfers to another DM due to cancellations. Substitutions may be made on a case-by-case basis, up to GM discretion. If you are unable to attend a game, please let your GM know at least 48 hours in advance.

About the Game Master

Hello, I’m Elle! Wearer of many hats, player of many games, and your guide into the foray of tabletop adventuring. I love improv, and am always excited to learn new systems. As a librarian by day, it’s quite literally my job to help you find exactly what you’re looking for, and as a creative writer, I’ll make sure we get there with flair!
Lover of the Rule of Cool. My sessions tend to last around three hours each, and you can expect equal doses of combat and roleplay. Excited to meet you, future player!