Beneath the Swamps of Sindaris

Next Session: October 26, 2025 4:30 pm
ET
(2.5 - 3.5 hours)

About the Game

Session Length: 2.5 -
3.5 hours

Welcome One and All

To many the world of Sindaris is a vast place teeming with mystery and beauty both manufactured and natural. From ruins with technology centuries ahead covered in dust just as old to seas of lava floating aloft like low-hung clouds of radiant heat these wonders often dot the landscape of both map and imagination for Sindaris’ inhabitants but only a minute fraction of them ever venture further than the few miles surrounding their place of birth.

You are different. You are bolder.

You are an adventurer!

Ten years ago the world shook. The myriad gods fell from the sky, shattering into shards of crystalline power, as all of reality collapsed in on itself. All was reduced to chaos. New gods arose in their place marking an end to the disaster, claiming grand feats and grander power, but they are simply that: New.  Life marches on and the rebuilding has been swifter for some than it has been for others. It is in the wake of this cataclysm averted that our story begins.

Take on the role of an adventurer in the eastern swamps of Kalervig, a city at the foot of the third highest mountain in the world. In the Green Seep danger lurks behind every tree and whispers trace the steps of all who venture deep enough inside. Some claim that the swamps hold secrets of old, remnants of the magic of the giants and dragons tucked away at the dawn of the first age of light.

Many have found their deaths plumbing the flooded pools and ruins in the Seep but recently a large complex of dry tunnels has been uncovered. Their original use is unknown, lost to the dust of years, but the local mage’s college has put a bounty out to any and all who would delve inside. This is where you come in…

About the Campaign

Beneath the Swamps of Sindaris is a campaign in an original setting that I have spent over a decade forming and filling with plenty of room to roam. Designed to take players from level 5 all the way to level 15 by the end, player’s of all experience levels are welcome. Expect a campaign with a balance of tactical combat and social intrigue!

 

About the Game Master

I have 13 years of experience and a talent for on the spot NPC design, with a love for facilitating new and exciting player experiences. I approach Tabletop Games like Dungeons & Dragons with an appreciation for the individual, endeavoring to make each player feel the warmth of the spotlight or the refreshing cool of the shadows at their preference. Whether it’s a homebrew campaign, a module, or a one-shot my players are encouraged to be as creative as they can be.

I have a background as a Camp Counselor and Storyteller so expect plenty of personality behind the plots and people presented in my games. I look forward to sharing many adventures with new and experienced players alike, whether it’s with dungeons, dragons, sleeping realms, or space.