A parallel adventure to the famed Critical Role, this is a homebrew campaign taking place ten years after the Mighty Nein. The world has become increasingly hostile through the territories of Wildemount even with the tenuous treaty between the Krynn Dynasty and the Dwyndalian empire. However these 2 previously warring kingdoms are not the only elements of violence and danger. With kidnapping and cultist activities on the rise in all kingdoms there seems to be an ever increasing threat that the forces of darkness have something at work, and no one knows what it is.
This camaign is currently full if you are not already a participant/player please email or message me for an inquiries on other available games.