All clues and rumors have lead our adventures north to the port city of River Bend. Deep with in the city, they will find ancient catacombs, nefarious cults, and clandestine organizations threatening the safety of the realms. That is, if they can manage to get there…
Adventure, Interrupted is an exciting One Shot where players take the roles of an adventuring party learning the sometimes the adventure is about the journey as well as the destination.
**Game Details**
– No experience necessary!
– Level 3 Characters: Make your own before the event (recommend D&D Beyond!) or play a pre-generated character
– No magic items, please and thank you
Maker’s Craft Brewery is offering 10% off all drinks for those participating in this event.
Greetings, Adventures!
I am owllessur, aka Russell. I have been a Game Master for over 10 years and have experience running games with a variety of systems in a myriad of genres for all skill levels.
Game Systems: Call of Cthulhu, Cities without Number, D&D 5e, Errant, Flames of Freedom, GURPS, Mork Borg, Old School Essentials, Pathfinder 2e, Stars without Number, Worlds without Number & Zweihander.
Game Settings: Cyberpunk, dark fantasy, high fantasy, historical western, horror, low fantasy, sci-fi, space opera, space western, steampunk, and sword & sorcery.
GM Beliefs:
- The table facilitates a cooperative storytelling experience for my players. Player choice matters and has a real and lasting impact on the game world.
- The rules are foundations more than fences and should be used to enhance the experience, not deter it.
- Creativity should be rewarded not punished. The most direct route may not always be the best.
- Role-playing is more than accents…it is embodying a character…getting under their skin and into their shoes.
- Combat is not the only answer to challenges but it is a fun one. It should be dangerous, cinematic, and memorable.