A Most Potent Brew

June 2, 2026 6:00 pm
ET
(2.5 - 3 hours)

About the Game

Session Length: 2.5 -
3 hours

You walk the cobblestone streets on a uncommonly cold summer’s eve when you come across an advertisement on the local job post in the town square:
” Help Wanted: requesting the reliable and affordable services of local adventures. Those interested come to the Wizard’s Tower Brewing Company”.

Whether it be the call to action, the need for coin, or the chance to finally taste the legendary summer ale of the Wizard’s Tower Brewing Company, you find your self down the winding walkway to the tilting, dilapidated, and somewhat ominous towering structure that is the brewery.

For those brave enough or desperate enough to answer the call, here is what will be provided:

  • Pregenerated characters to choose from will be provided, so you dont have to make any characters
  • Miniatures to use for your Player Characters will be provided
  • Dice to roll the night away will be available (bring your own special number rocks if you desire)

Please note: RGM does not provide refunds nor do we allow transfers for one shot events.

About the Game Master

Hey yall – Im Zach A, better known as the Goofin GM, a story teller who enjoys building worlds with his players and weaving sagas and memories that players will retell far after the session is done.

I am a strong proponent of everyone having their time to shine while on their grand adventure with new and old companions. For this reason I not only enjoy making worlds for players, but more so working with players to build a backstory and goal that can be woven into the story, allowing players to explore their character in a fantastical world while allowing other players to be a part of these grand moments. If it is either having your changeling being chased across a city floating in space evading assassins from a past you are running from or your a half-orc raised by halflings wishing to try every meat and flora in the world to make the greatest dishes, your story will have a place here and i will personally love to be a part of telling it with you.

When it comes to how I DM, these are some key points:

Noob-Friendly: I have quite a bit of experience working with new players and always encourage anyone wanting to try this great game to come out and roll them dice.

Improv Good: I believe the best moments are when creativity and imagination combine, so I encourage creative thinking and problem solving.

World Building: I am a firm supporter of homebrew worlds, and love to share them with players who can engage it at their pace, whether they just wanna roll dice or want to be deeply involved in the lore.

I aim for each session to be fun, character driven, and full of memorable moments, be it of hilarity, thrilling, or dramatic. My hope is to have each player feel that they enjoyed their time and are ready for the next round.